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Battlefield 2 on line11/9/2022 ![]() ![]() What you can do is enlist in an online war. Tom: You can't create your own servers? That sucks. Not even the excellent Commander class of its PC counterpart has carried over, but Conquest is at least quite a lot of fun. It has also omitted the tangible rewards for progress system that the singleplayer mode has. After so many versions on different platforms, the series still neglects to incorporate the more team-oriented objective-based modes of some other shooters (Return to Castle Wolfenstein much?). And this is what really hurts Battlefield. Nor do any of the fancy scripts and objective-based missions, actually. ![]() Hot Swapping, unfortunately, does not carry over to multiplayer. Let's do it.īehold, our Knowledge Wizard of Brisbane. Tom: Hot Swapping? What's hot swapping.? Oh, okay. What do you think about Hot Swapping, Tom? Since the singleplayer game is primarily about swaying a balance of power to achieve victory, forget the wellbeing of one man and use the greater army like stepping stones to traverse the map and put down all comers. Just leap into the body of some random man downfield to secure another position or advance on an entrenched foe with a different weapon set. Don't slow down! Don't walk for hours across barren terrain. ![]() It's fabulous, and a terrific way to maintain the pace. Try leaping from one person to another to setup better shots or score a kill on a hard to reach enemy. This speedy transport allows gamers to always be the focus of action. Thank you, Tom! But did you know it's not just the story and the scripting that make the singleplayer game great? There's Hot Swapping, the process by which a player can assume control of any other NPC on the battlefield by simply looking at them and clicking a button. Nothing wrong with a little propa-propaganda.though. Tom: What do I think about making it singleplayer friendly? Is it not singleplayer friendly? I think it's a little late for that. Though the AI is a bit too ambitious (because it'll run forward to its death at all times), the emphasis on shooting down large waves of enemies within the confines of some taxing mission of high priority is pretty exciting, especially considering how diverse our arsenals are and how varied the enemy's attacks can be.įor a clearer picture, we decided to ask IGNPC's Tom McNamara what he thought, given how much he plays multiplayer games and how much we hate him for it. ![]() We really like the new singleplayer mode. That's even accented by a lovely challenge mini-mode where gamers can work at earning more points by completing a series of weapon mini-games, races, on-rails segments and other challenges. There's also a very cool progress tracking system that records accomplishments throughout the course of the game and rewards players in a way that allows them to achieve greater ranks and access better equipment. And more than that, the storyline helps believably deliver a series of distinctly varied and nicely scripted missions that focus on necessary Battlefield skills - even using them to achieve objectives that involve infiltration, protection, escort, recon and annihilation. While the game's backdrop is a typical East meets West World War III scenario, playing as all these factions and experiencing their overly dramatized viewpoints really adds personality to Battlefield. Taking the basic open-ended fights of Battlefield and throwing a few objectives in was one way to feature an exciting and fresh BF experience, but EA wrapped the game in an interesting multi-sided storyline complete with slick intro and outro pieces. Battlefield on PC has never featured a particularly exhilarating singleplayer mode, or even a good one, so when Electronic Arts vowed to deliver the ultimate Battlefield experience for current generation consoles, it had to create a compelling solo mode. Strangely, it's not just a great multiplayer game. We're gruff and we've been exposed to all that leprechauns like Tom have to offer. That was before IGN was lured away by the bittersweet song of Xbox Live and PS2 online, where little orange rat-men like IGNPC's Tom McNamara could berate us over voice chat.Īnd now we're older - hardened by battle and winter. And we even made a cool desktop to represent our unstoppable team's fondness of all things Battlefield! It took us hours to pose just right under those clouds and with that tank. No shooter had warmed the stony hearts of IGN editors for so long before, and nor would one ever again (maybe). It held us tightly and forced us to giddily partake in endless hours of its FPS goodness. Sweet Battlefield 1942 stole us away from our homes, families, friends and jobs for a good while. Way back when, before modern warfare ruled our videogames and man had found joy in using his consoles to play in the mystical online space that PCs dominated, IGN fell in love. ![]()
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